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Messages - Neowarshark

Pages: 1 ... 17 18 [19]
271
General Discussion / Re: 1.7
« on: December 05, 2013, 08:55:49 PM »
i really want a mesa biome what if east isn't dry enough for it?

272
Announcements / Re: Please help me diagnose lag
« on: December 05, 2013, 03:49:41 PM »
yeah we there! now to wait on update gg.

273
Announcements / Re: Please help me diagnose lag
« on: December 05, 2013, 02:37:45 PM »
feels like it's running great  ;D

274
Announcements / Re: Please help me diagnose lag
« on: December 04, 2013, 03:35:07 PM »
are we there yet  :)

275
Announcements / Re: Please help me diagnose lag
« on: December 03, 2013, 10:58:08 PM »
I'm not evil just misguided lol that push in wall thing suppose to be fix.

276
Announcements / Re: Please help me diagnose lag
« on: December 03, 2013, 09:10:01 PM »
I just kill your good donkey kil but we using the map from yestraday for the new server so its all good.
He got push into the wall near your portal when i was looking at his chest contents.

277
Announcements / Re: Please help me diagnose lag
« on: December 01, 2013, 08:40:58 PM »
we didn't add anything new the only thing i think cause problem is that baby zombie have that spams request server trying to track that villager in the melon farm at me and kil's castle.

278
Announcements / Re: Please help me diagnose lag
« on: November 30, 2013, 09:15:44 PM »
sent you a pm with it.

279
General Discussion / Re: Christmas tree
« on: November 30, 2013, 01:11:29 AM »
maybe we can do a draw and you pull one name and that's the person you get a gift for if you get your own name you just put it back and try again.

280
General Discussion / Re: Christmas tree
« on: November 19, 2013, 06:54:09 PM »
yeah that be cool

281
General Discussion / Re: 1.7
« on: November 04, 2013, 09:15:30 PM »
trow out of the dark back to future maybe?

282
General Discussion / Re: 1.7
« on: October 31, 2013, 01:23:45 AM »
i just saw bukkit made a structure saver man that would have save time lol
are you going to use it in case we miss any structures cj?

Haven't heard about this yet, Neo.  Do you have a link?
http://forums.bukkit.org/threads/psa-minecraft-1-7-update-possibly-losing-structures.186617/page-6#post-1954057

go to top of post

283
General Discussion / Re: 1.7
« on: October 30, 2013, 10:18:28 PM »
i just saw bukkit made a structure saver man that would have save time lol
are you going to use it in case we miss any structures cj?

284
General Discussion / Re: 1.7
« on: October 29, 2013, 05:11:15 PM »
I wouldn't mind coming up with a new design for the secondary hub.  :)

285
General Discussion / Re: 1.7
« on: October 27, 2013, 06:00:29 PM »
I'm content with the current map i wouldn't mind a reset down the road though if they add something new.

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