Author Topic: 1.11 discussion  (Read 3193 times)

Offline Neowarshark

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1.11 discussion
« on: December 15, 2016, 05:23:55 PM »
I got a lot of shulker boxes going to use for a storage system. I'm not sure if I'm going to sell any cause there kinda rare trust me exploring in the end was a pain to get what i needed. 1.11.1 is coming out maybe you could fly to the islands instead of blocking out and use those rockets combo with the bow use the rockets when the bow doesn't work.

Also zombie purifiers are broken zombie spawner only spawns normal zombies now.

The witch farm also broken again and i would have to build it from the ground up to fix it.

feel free to discuss you plans about 1.11 and we still need to finish the charge creeper farm.  :-\

edit. I also got to fix my mob farm bummer
« Last Edit: December 18, 2016, 01:47:03 PM by Neowarshark »
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #1 on: December 15, 2016, 05:38:58 PM »
and when i mean rare there 50% a drop per shell without looting and the end cities themselves spawn few and far between each other and when you find one there hardly enough shulkers there. I think the least i got was 6 shells in a place and the most i got was 20 shells.
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Offline steve

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Re: 1.11 discussion
« Reply #2 on: December 20, 2016, 06:43:54 AM »
oh so dose the farmers and doors still work
to get new villagers


Offline Neowarshark

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Re: 1.11 discussion
« Reply #3 on: December 20, 2016, 09:03:34 AM »
oh so dose the farmers and doors still work
to get new villagers


I believe so if you setup like a breeder with the doors either below or higher then where the farmland is with the villagers with one villager at the door to sense the village. if you setup the doors near the farmland it would only breed as many as the doors are  divide by 3-4 i think doors.
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #4 on: December 21, 2016, 08:44:20 PM »
https://www.youtube.com/watch?v=NAvbMYBWnOA&t=100s&index=14&list=PLoVB9GuOQCYR7soUQLzeokiPaSQHbU3cm

witch farm fix i figure we test the floors to see if they spawn all 3 or we will just do two floors of it.
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Offline steve

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Re: 1.11 discussion
« Reply #5 on: December 22, 2016, 06:26:08 AM »
cool shame it did not show it running but thats not to bad
there should be leaf on the trees there under the farm
i try to be on tomorrow day off but i have some housekeeping to do too
but i try to get together stuff
there is slime there too

Offline Neowarshark

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Re: 1.11 discussion
« Reply #6 on: December 22, 2016, 09:59:03 AM »
It does show it working they glitch trough the floor then fall below. :)
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #7 on: December 22, 2016, 02:53:43 PM »
remember the witch farm has a lot of gunpowder to make those boosting rockets for 1.11.1 3 gun powder and 1 paper is the cost of them it 's fairly cheap cause you get 3 of them per crafting just don't be greedy and take all the gunpowder just take enough to make a double chest at a time to keep you airborne that's it thanks for reading. :)

edit. also you might want to make mending and infinity bows since in 1.11.1 you can longer have the enchants together but I'm not bother much since we have the rockets now.
« Last Edit: December 22, 2016, 02:55:21 PM by Neowarshark »
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #8 on: December 22, 2016, 05:12:43 PM »
seems like the witch farm will have only two floors since the extra floor didn't exist when it was built i guess that ok i'm working on fixing it now it's like every update i have to fix the dang thing. :P
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #9 on: December 22, 2016, 08:11:05 PM »
I fix the witch farm the rates seems kinda low but i think it will pick up if you stand really high. That's it have a wonderful day/evening/night. I will do a hour long test to see how good it is.
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #10 on: December 23, 2016, 11:48:09 AM »
I remember steve use to afk all the time at the witch farm what is the rates for it steve before i change it to the 1.11 design?
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Offline steve

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Re: 1.11 discussion
« Reply #11 on: December 24, 2016, 08:31:34 AM »
sorry i dont relay know
i just let it run never did any timings
i know it changed on who was on and all sorts
sorry  [steve]

Offline Neowarshark

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Re: 1.11 discussion
« Reply #12 on: December 24, 2016, 10:59:31 AM »
I fix the item filters at the witch farm now it they overflow the filter won't break and I guess none of us remember what the rates use to be oh well the current rates not to bad. :)
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #13 on: December 24, 2016, 12:39:20 PM »
I think next on my list is either rebuilding my mob farm to work for 1.11 or the storage room for my and kil's place.
I been afking at the witch farm some to build up gunpowder I'm not sure what was faster for gunpowder my mob farm in 1.10 or the witch farm but at least you get other drops too from the witches.

edit. finish the storeroom it's hidden don't try looking for it. :)
« Last Edit: December 24, 2016, 09:44:19 PM by Neowarshark »
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Offline Neowarshark

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Re: 1.11 discussion
« Reply #14 on: December 27, 2016, 01:37:01 PM »
You should remember to turn the witch farm off before leaving the portal or logging off. That's it have a wonderful day/evening/night.
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